A Ghoul is an undead creature that desires only warm human flesh and blood. Although it will greedily devour a corpse, this necrophagous behavior is not its preference. It desires living flesh above all else. It will strive to obtain a living victim if it can do so with little risk to itself (it is a rather cowardly creature). These creatures tend to travel and hunt in small packs, and even a small group can strip a corpse clean in minutes. Although not very intelligent, the creature is very cunning. They have no knowledge of but the most basic tools.

In Arabian folkloreEdit

In ancient Arabian folklore, the ghoul literally dwells in burial grounds and other uninhabited places. The ghul is a devilish type of jinn believed to be sired by Iblis. The Arabian ghoul is a desert-dwelling, shape shifting demon that can assume the guise of an animal, especially a hyena. It lures unwary travellers into the desert wastes to slay and devour them. The creature also preys on young children, robs graves, drinks blood, steals coins and eats the dead, taking on the form of the one they previously ate.



Ghoul's Nails

Ghouls are commonly described as having long arms, sinewy legs, gaunt faces, large and sometimes bulging, black eyes, razor sharp, yellow teeth, hands that are claw-like, and thick, fibrous, pale skin. Their claws are extremely sharp and are used to dig in the dirt and to rip apart flesh.


Shapeshifting: Ghouls have the power to transform into any human. This can only be done by eating a human being (living or dead, it matters not). Ghouls also download the memories of the person they are mimicking.

Superhuman Speed: Ghouls can move and run faster than humans.

Superhuman Strength: Ghouls are slightly stronger then humans. They can overpower a human, but can be fought off. Ghouls are also not as strong as Vampires, Demons, Angels, and Archangels.

Superhuman Agility: Ghouls possess advanced agility. They can climb up walls and jump off building without hurting themselves.

Superhuman Endurance: Ghouls are impervious to pain, do not age, need no air to breathe, and are immune to drugs, poisons, and gases. Guns and knives can wound these creatures, but they will not destroy them, enabling them to withstand large caliber weapons and even small explosives.

Heightened Senses: Ghouls can hear whispered conversations, even ones in far off buildings, smell blood, and see in total darkness.

Infectious Bite: Like wereolves, ghouls possess a poisonus bite; if someone is bitten by a ghoul, they will also become a ghoul.

Claws and Teeth: Their claws and teeth are extremely sharp and are used to dig in the dirt and to rip apart flesh.

Healing Factor: Ghouls possess superhuman regenerative abilities, meaning if ever injured, their bodies will heal near instantaneously.


Complete removal or destruction of the head is lethal to a Ghoul.

Light: While sunlight can hurt them, it's not lethal as it only causes pain to ghouls. Other kinds of lights can be harmful to their eyes, which are more sensative than those of normal humans.

Fire: Ghouls can be killed by fire. A corpse needs immense temperatures, oxygen, and constant heat to be reduced to charred ashes.

Electricity: When ghoul is electrocuted it causes it pain and will result in death.

Concentrated Acid: Any exposure to concentrated acid will result in death to a ghoul.